Tiny trek
Brought to you by four people with ZERO game design/development experience.
meet ziggy
Idle
Walk
Jump
Envisioned by Ai
1.0 generated by DALL-E 3
Named by ChatGPT
Ziggy’s story
Game Introduction
game breakdown
TRAVERSE
MINI GAME
...
Ziggy must beat 10 platformer style traverse levels and 10 mini-games to reach the summit.
Ziggy completes a traverse.
Ziggy is tired.
Ziggy completes a mini game.
Ziggy is rewarded with a salt lick.
His energy is replenished.
game
MECHANICS
HOW TO PLAY
To move right, hit the right arrow key.
To move left, hit the left arrow key.
To jump hit the space bar.
To drop, hit the down arrow key.
THe trek
Ideation
Paper prototype
Many YouTube
tutorials later...
Trek v1
Playtesting feedback
incorporated...
Trek v4 (Minimum Viable Product 1/2)
MIni game: Ancient
trees
(Minimum Viable Product 2/2)
“Great work on the Trek, Ziggy. You must be exhausted! Solve the three riddles below to get your salt lick.
Click the numbers to reveal the hints/answer
RIDDLE
HINT?
ANSWER
EASY
HARD
I can fly without wings.
I can cry without eyes. Wherever I go, darkness follows. What am I?
The more you take, the more you leave behind. What am I?
I speak without a mouth and hear without ears. I have body, but come alive with the wind. What am I?
Click the faces to reveal Ziggy’s outcome
DID YOU WIN?
MOVE ON TO NEXT TREK
DID YOU LOSE?
YOU MUST
TRY AGAIN
OUr process
the idea
Came up with stupid games
Learned there are “no stupid ideas”
Brainstormed ideas without pressure
No code/low code platforms
the prototype
Paper
Code based
Asset generation
Utilized AI tools: DALLE-3 and Stable Diffusion
Backgrounds
Platforms
Decorations
Iteration
MINI GAMES
Feedback
“Ziggy’s death joke is too offensive for a kid’s game”
Update
Joke is now less blunt
“The riddles are too difficult”
Hints added
“The coffin riddle is too well known”
“I don’t want to lose progress if I lose the mini game”
Changed the riddle
Mini games will have
unlimited re-tries
TRAVERSE
Feedback
“Jumps too high or camera is falling in too quickly”
Update
Camera scope
expanded
“Make sure the terrain
is challenging”
“Add an extra
challenge, think
snakes and ladders”
Incorporated many
platform styles
Incorporated fake
platforms
“Colors drown
Ziggy out”
Color corrected
game assets
“The directions Ziggy must go are unclear”
Added arrows
Animation
Program: Procreate
Idle
Walking
Jumping
Future Directions
Minigames
ChatGPT
HELP!
Rescue Mission
Star Navigation
♪♪♪
♪♪♪
Birdsong Mimicry
Rock Balancing
Crystal Cave Maze
Predator Dash
Powerups
ChatGPT
Enchanting flower-based power-ups bestow Ziggy with magical abilities! These abilities allow Ziggy to traverse new domains and solve challenging environmental puzzles.
Fragrant Flora
Lunar Lily
Whirlwind Lily
Aqua Lotus
T
Bloom Blossom
Mirage Petal
Ember Orchid
Harmony Hibiscus
Radiant Rose
Bloom Burst
Enemies
ChatGPT
Owl Guardian
A mysterious owl that safeguards an ancient tree on the mountain.
In the ensuing Boss Battle, Ziggy must skillfully avoid swooping attacks while solving puzzles related to the changing phases of the moon to weaken the formidable owl.
A reclusive creature residing in icy caverns.
Frostbite Yeti
Ziggy's Boss Battle requires navigating slippery platforms and using fire-based power-ups to melt ice barriers. All this must be done while avoiding the chilling breath of the yeti.
An angry eagle perched atop a stormy peak.
Thunderstorm Eagle
Ziggy engages in a Boss Battle with intense wind currents and lightning strikes, utilizing air-based power-ups to stay afloat and redirecting electrical energy against the angry eagle.
Terrain
ChatGPT
SanDy Slopes
Volcano Crater
Icy Tundra
Undersea Wonders
Crystal Cavern
Mushroom Mayhem
Thunderous Peaks
Marketing Campaign
ChatGPT
Social Media
Community
Testing
Post Launch support